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Reapproaching fast travel (TP) Part 1

Current state:
Players are building rail/boat transport between places, each player has a /warp slot, 3 /home slots, 6K by 6K map entirely explored and /town slot.

Integrate the fast travel into the currency system.
Rather than have fixed amounts, use currency to purchase more slots.
Something like 10K a /warp, 5K a /home. (whatever is reasonable with a reasonable cap.)
Timer cooldowns could also incure a fine for repeated fast travel rather than waiting.
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